Tuesday 16 May 2017

Dead Metal Punks - Concept Art Part 12 Sentinel Walls

Sentinel Walls concept finished now. Doing this one was a little more tricky since the boss is integrated in the level, so instead of just showing a wall piece I decided to make it a full environment concept. It's worked pretty well in my opinion, the openness of the base with a forest visible has some great organic/hard surface contrast. For the boss itself I required something to make it visibly move forwards, originally I was just going to use gears but the crawling legs are more interesting and clearly visible when moving.


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