Created the concord tank model and uv mapped/textured it.
At the moment I am having a bit of a dilema about creating some of the models. I want to make them look super nice and high poly but the game just doesnt need that high a level of detail on most things and if I did it would be a waste of time and resources. With this and the helicopter I tried to find a middle balance where the models look decent at a close range and work great at a distance (Since this is all that matters in game).
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